Recent Changes on the Server
Several improvements and balance updates have been introduced over the past days. Minor visual issues were fixed, including the removal of the boost icon that appeared after equipping items with bonuses. Stair movement has also been improved by setting exhaust to 0, allowing smoother transitions between floors.
New Ammunition for Paladins
New ammunition types have been added for paladins, including a variety of arrows, bolts, and spears. These additions expand combat possibilities and provide more flexibility for ranged gameplay.
Miniboss System Adjustments
The miniboss system has been improved. Experience bonuses from minibosses now always apply and are no longer affected by stamina. Boss Tokens remain the only reward that depends on stamina and will only drop after reaching the required threshold.
Reward and Loot Changes
Reward chests have been updated so that item strength is now randomized within the range of 100 to 440. Regular monster drops remain unchanged. Loot from Oberon has been reduced to better balance progression and rewards.
Upgrade System Improvements
The upgrade system has been refined. Resistances from upgrades now function correctly, and a new Physical resistance type has been added. The previous Life Leech bonus has been removed and replaced with HP Steal and Mana Steal, which are now available exclusively on weapons.
Combat Balance Changes
Balance updates have been applied to combat. Damage of selected spells for MS, ED, and RP has been increased. Additionally, the attack values of Falcon Rod, Falcon Wand, and Spellwand have been improved.
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